
Ed. Katherine Judge, ISSN 0953-3699.
Logged in members can download this issue in PDF format.
This issue was accompanied by a bellyband and insert from Adobe Systems Incorporated.
Contents
Features
- Is my documentation any good? Exploring how user experience evaluation methods can improve your help content. Holli Hamilton
- Want to write great technical documentation? Analysing why working in Support is the best way to create great technical documentation. Alexandra Gifuni
- The value of the polymath communicator. Do you identify as a polymath? The author does although she didn’t know such a thing existed until she was an adult. Alisa Bonsignore
- Information development and ISO 27001. How does ISO 27001 affect information developers? Imparting their experiences at TWi. Sean Power and Liadain O’Driscoll
- Open source and docs: do they mix? Revealing the motivations, process, and pitfalls of moving to an open source methodology and tools for documentation publishing. Ben Mansheim
- Wellbeing: here to stay? Is wellbeing just another buzzword or is the concept here to stay? This article describes wellbeing in the workplace. Nissa Dann
- Developing user-centred content in an agile world. Sharing her experience of working on agile projects, to help those just starting out. Sarah Thomson
- SUI: revolutionising graphic effects. Looking at how simplifying your user interface images can benefit your users. Anton Bollen
- Collaboration: the future of content. How does Content 4.0 and Information 4.0 impact technical communicators? Exploring the future of content. Maxwell Hoffmann
- Information 4.0 tools – a first cut. What might GUI Information 4.0 tools look like? Presenting a first cut at what the feature set might look like. Neil Perlin
- How I learnt to be a polymath. Throughout the author’s career, he has been a polymath. He shares his career experience. Tony Graver
- Holistic translation planning. Expanding into emerging markets means handling a more complex set of languages. Discovering what this means for localisation. Nancy Pollini
- A day in the life: video game strategy. Imparting his experience of working as a Video Game Strategy Guide Author. Andrew Mills
- Arrays, arrays and more arrays: part 3. (H)Array! The end is almost in sight! Mike Mee
Regular columns
- From the editor
- President’s view
- CPD news
- Vote for your favourite Communicator article
- Book review – Signs, Genres, and Communities by M. Jimmie Killingworth and Michael K Gilbertson. Reviewed by Warren Singer.
- Ethical dilemmas – Warren Singer
- Controlled language – Mike Unwalla
- Adobe tips – Bernard Aschwanden
- MadCap tips – Matthew Ellison
- Editing – Jean Rollinson
